package javafx.ex;
import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.TimeUnit;
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import javafx.scene.text.Text;
import javafx.stage.Stage;
/**
*
* @web http://java-buddy.blogspot.com/
*/
public class testScheduledExecutorService extends Application {
Text textCounter;
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
launch(args);
}
@Override
public void start(Stage primaryStage) {
Button btn = new Button();
btn.setText("Start ScheduledExecutorService");
btn.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
startScheduledExecutorService();
}
});
textCounter = new Text();
VBox vBox = new VBox();
vBox.getChildren().addAll(btn, textCounter);
StackPane root = new StackPane();
root.getChildren().add(vBox);
Scene scene = new Scene(root, 300, 250);
primaryStage.setTitle("java-buddy.blogspot.com");
primaryStage.setScene(scene);
primaryStage.show();
}
private void startScheduledExecutorService(){
final ScheduledExecutorService scheduler
= Executors.newScheduledThreadPool(1);
scheduler.scheduleAtFixedRate(
new Runnable(){
int counter = 0;
@Override
public void run() {
counter++;
if(counter<=10){
textCounter.setText("Counting: "
+ String.valueOf(counter));
}else{
scheduler.shutdown();
textCounter.setText("-Finished-");
}
}
},
1,
1,
TimeUnit.SECONDS);
}
}
Please note that it's not a good practice to update UI in background thread. Refer to next article to Update UI in JavaFX Application Thread using Platform.runLater().