Rectangle2D screenBounds = Screen.getPrimary().getVisualBounds();
Scene scene = new Scene(root, screenBounds.getWidth(), screenBounds.getHeight());
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package javafx_fullscreen;
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Rectangle2D;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.StackPane;
import javafx.stage.Screen;
import javafx.stage.Stage;
/**
*
* @author erix7
*/
public class JavaFX_FullScreen extends Application {
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
launch(args);
}
@Override
public void start(Stage primaryStage) {
primaryStage.setTitle("Hello World!");
Button btn = new Button();
btn.setText("Say 'Hello World'");
btn.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
System.out.println("Hello World!");
}
});
StackPane root = new StackPane();
//Make scene occupy full screen
Rectangle2D screenBounds = Screen.getPrimary().getVisualBounds();
Scene scene = new Scene(root, screenBounds.getWidth(), screenBounds.getHeight());
root.getChildren().add(btn);
primaryStage.setScene(scene);
primaryStage.show();
}
}