Modify Sample.fxml and Sample.java from the auto generated files described in the article "JavaFX FXML Application".
Sample.fxml
<?xml version="1.0" encoding="UTF-8"?>
<?import java.lang.*?>
<?import javafx.scene.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<?import javafx.scene.text.*?>
<?import javafx.scene.textfield.*?>
<GridPane fx:controller="javafxml.Sample" xmlns:fx="http://javafx.com/fxml"
prefHeight="200" prefWidth="320"
alignment="center" hgap="10" vgap="10">
<Text text="java-Buddy"
GridPane.columnIndex="0" GridPane.rowIndex="0"
GridPane.columnSpan="2"/>
<Label text="Who are you?"
GridPane.columnIndex="0" GridPane.rowIndex="1"/>
<TextField id="textfield" fx:id="textfield"
GridPane.columnIndex="1" GridPane.rowIndex="1"/>
<Button id="button" text="Click Me!"
onAction="#handleButtonAction" fx:id="button"
GridPane.columnIndex="0" GridPane.rowIndex="2"/>
<Label id="label" fx:id="label"
GridPane.columnIndex="1" GridPane.rowIndex="2"/>
</GridPane>
Sample.java
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package javafxml;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.Label;
import javafx.scene.control.TextField;
/**
*
* @web http://java-buddy.blogspot.com/
*/
public class Sample implements Initializable {
@FXML
private Label label;
@FXML
private TextField textfield;
@FXML
private void handleButtonAction(ActionEvent event) {
System.out.println("You clicked me!");
label.setText("Hello " + textfield.getText());
}
@Override
public void initialize(URL url, ResourceBundle rb) {
// TODO
}
}
Related:
- Create BorderPane using FXML
- Create FlowPane using FXML
- Create AnchorPane using FXML